GTA 6 is set across the fictional state of Leonida — Rockstar's version of Florida — with six officially confirmed regions. This is the most geographically ambitious GTA map ever built. Here's what each area looks like, what the real-world inspiration is, and what to expect when the game launches November 19, 2026.
Not affiliated with Rockstar Games or Take-Two Interactive.
The 6 Confirmed GTA 6 Map Regions
1. Vice City
Real-world inspiration: Miami, Florida
The anchor. Vice City returns from GTA: Vice City (2002) but rebuilt from the ground up for a modern engine. Rockstar's trailers show: - A dense downtown core with skyscrapers, neon signage, and beach-facing hotels - Functioning interiors: shops, restaurants, nightclubs accessible without loading screens - A more diverse and alive street population than any previous GTA city - Clear day/night cycle with weather that visually and mechanically changes the city
Vice City is where Lucia's criminal world is based. The urban missions, heists, and organized crime storylines will be concentrated here.
2. Leonida Keys
Real-world inspiration: Florida Keys
A chain of islands connected by long bridges stretching south of Vice City. The trailers show: - Jason Duval fishing with friend Cal in the Keys — this is his home turf - Tropical, laid-back aesthetic vs. Vice City's intensity - Bridges as gameplay spaces (chases, escapes, ambushes) - Smaller towns and marinas rather than dense urban areas
The Keys feel like the calm before the storm — Jason's grounded life before Lucia pulls him deeper.
3. Grassrivers
Real-world inspiration: Florida Everglades
The wilderness region. Rockstar's trailers showed: - Airboat sequences through swamp waterways - Wildlife (alligators confirmed in trailer footage) - Dense vegetation, limited visibility — a completely different stealth and combat environment - Rural communities and trailer parks scattered through the marshland
Grassrivers is where Rockstar can flex environmental storytelling. Expect missions that use the terrain — getaways through swamps, ambushes in tall grass, wildlife as hazards.
4. Port Gellhorn
Real-world inspiration: Port of Miami / industrial Florida ports
An industrial port city north or west of Vice City based on trailer geography. Details: - Large shipping infrastructure — cranes, containers, warehouses - A working-class population distinct from Vice City's glamour - Likely the setting for heist missions involving cargo, smuggling, or industrial crime - Connected to Vice City's criminal economy as a logistics hub
Port Gellhorn hasn't appeared as prominently in trailers, suggesting it may be revealed closer to launch.
5. Ambrosia
Real-world inspiration: Palm Beach / Boca Raton — Florida's ultra-wealthy coast
The high-end counterpart to Port Gellhorn's grit. Based on trailer shots: - Gated communities, yacht-filled marinas, private beaches - The world of Vice City's elite — politicians, celebrities, old money - Likely where story missions involving white-collar crime, corruption, or high-value targets are set - Contrast with Jason and Lucia's working-class origins creates natural narrative tension
6. Mount Kalaga
Real-world inspiration: Likely inspired by Florida's highest points + Appalachian foothills (creative license — Florida is flat, so this is Rockstar exaggerating geography)
The outlier. Florida has no mountains, so Mount Kalaga is Rockstar exercising creative liberty: - National park setting — trails, wilderness, dramatic elevation - Likely used for specific story missions requiring isolation - Could serve as an endgame or late-story location - The name "Kalaga" has no confirmed etymology — likely invented for the game
How Big Is the GTA 6 Map?
Rockstar hasn't released official dimensions, but based on: - Six distinct regions vs. GTA 5's three (Blaine County, Los Santos, and the ocean) - Trailer footage showing dense urban streets, rural swampland, mountain terrain, and island chains - The confirmed dynamic interior system (no loading screens)
Most industry analysts expect the GTA 6 map to be 2–3x the playable area of GTA 5, making it the largest open world Rockstar has ever built.
Map Regions by Gameplay Type
| Region | Vibe | Best For |
|---|---|---|
| Vice City | Urban/Intense | Heists, driving, nightlife missions |
| Leonida Keys | Chill/Coastal | Early story, fishing, water missions |
| Grassrivers | Wilderness | Stealth, wildlife, rural crime |
| Port Gellhorn | Industrial/Gritty | Cargo heists, gang territory |
| Ambrosia | Luxury/Political | High-value targets, white-collar crime |
| Mount Kalaga | Isolated/Dramatic | Late-game, survival scenarios |
What's Still Unknown About the Map
- Exact map dimensions
- Whether there are additional unnamed regions
- How the regions connect (seamless open world vs. any boundaries)
- Underwater exploration scope
- Interior building count
We'll update this guide as Rockstar releases more information ahead of the November 19, 2026 launch.
Related Guides
- GTA 6: Everything We Know So Far — the complete confirmed-details hub
- Jason Duval & Lucia Caminos: Character Guide — who you'll be exploring Leonida as
- GTA 6 vs GTA 5: Everything That's Different — how this map compares to Los Santos
The Minimap is not affiliated with Rockstar Games or Take-Two Interactive. All location details sourced from official Rockstar trailers and verified press coverage.